Playing 4 Soft Skills

Skills

Summary

In the context of an increasingly globalised world and rapid technological change, employers do not only merely look for technical knowledge (so called 'hard skills') when selecting candidates, but tend to rather prioritise those characteristics involving personality traits, such as creative thinking, communication, negotiation, flexibility, which determine so called transversal or soft skills.

Furthermore, as recognised by the Council Recommendation 22/05/2018 on key competences for lifelong learning, transversal skills are particularly relevant for the development of those key competences enabling young students to become active and responsible citizens in today's society. While the role of creativity and non-formal education in helping students to develop such skills has been recognised, education providers, including those in the field of VET, would highly benefit from the inclusion of such learning approaches in their school curriculum.

Intellectual Outputs 1

Soft Skills Evaluation Report identifying the most relevant transversal skills to be developed in the context of learning activities with a set of relative indicators in order to measure progress, which will be produced after confronting students and teachers needs with expectations from employers in terms of soft skills;

Intellectual Outputs 2

Soft Skills Game Manual for participants explaining the rules, context and objectives of a new educational game tailored to the activation and development of transversal skills and based on innovative game formats developed by project partners;

Intellectual Outputs 3

Soft Skills Training Notebook, a guiding instrument for teachers providing training on pedagogical aspects related to non-formal education, explaining in details the role of facilitators and outlining instruments for progress evaluation;

Intellectual Outputs 4

Soft Skills Training Notebook, a guiding instrument for teachers providing training on pedagogical aspects related to non-formal education, explaining in details the role of facilitators and outlining instruments for progress evaluation;

The project will target current VET students (aged 14-19) and teachers working as part of VET programs across the European Union

1000

Student

300

Teacher

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